Splinter Cell Conviction FAQ

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kleines Splinter Cell Conviction FAQ

AusrüstungUPlayPEC ChallengesXbox Erfolge


Ausrüstung

Handguns
Mk.23 (Silenced)
MP-446 (Silenced)
Desert Eagle
P228
Five-Seven (Silenced)
USP.45

Machine Pistols
Skorpion
SR-2M (bekommt man in den KoOp Missionen)

Submachineguns
MP5-N
MP5-SD3 (Silenced)
AKS-74U
UMP-45 (Silenced)

Assault Rifles
AK-47 (bekommt man in den KoOp Missionen)
M468 (Silenced)
G36C
SC3000 (Silenced)

Shotguns
M-500

UPlay Unlocks
Scar-H

Exclusivs Unlocks
MP7A1 (Silenced) (lÁ¤sst sich im Menü unter Extras/Exclusivs freischalten)
FAMAS G2 (29.04: lÁ¤sst sich im Menü unter Extras/Exclusivs freischalten)

Gadgets
Frag Grenade
Remote Mine
EMP Grenade
Flashbang
Sticky Camera
Proximity Mine (Exclusiv Unlock)

Uniforms
3E Eclipse / VR SV1 Akula
VR Vympel
3E Black Arrow
3E Urban Tracker
Classified
VR Mozdok Telecom
VR ZVEZDA (lÁ¤sst sich via UPlay freischalten)
3E Elite Suit (Exclusiv Unlock)

Das interessante an den Unlocks (Exclusive/UPlay) das sie schon fest im Spiel intigriert sind, d.h. ihr könnt sie auch bei euch freischalten und dann mit auf andern Konsolen nutzen (bzw. andersrum)


UPlay auch dieses Ubisoft Spiel unterstützt UPLAY, eine Art zweites Archivment System. Im Gegensatz zum Xbox System kann man hier jedoch für die verdieten Punkte auch Items o.Á¤. kaufen. Um die Punkte einlösen zukönnen müsst ihr Online sein und im Haubtmenü UPLAY auswÁ¤hlen

Video: Uplay Rewards Featurette

UPlay Actions

  • Der Markt (10 UPlay Punkte) – Beenden Sie die Einzelspieler-Mission “Straßenmarkt” auf einer beliebigen Schwierigkeitsstufe.
  • Waffen-Upgrade (20 UPlay Punkte) – Kaufen Sie alle 3 Upgrades für eine Waffe.
  • Für alles bereit (30 UPlay Punkte) – Kaufen Sie alle 9 Zubehörteile für alle Uniformen.
  • Am Ende (40 UPlay Punkte) – Beenden Sie die letzte Mission des Einzelspieler-Modus auf einer beliebigen Schwierigkeitsstufe.

Uplay Rewards

  • SCC-Hintergrund (Xbox Hintergründe) – 10 UPlay Punkte
  • SCAR-H (Waffe) – 20 UPlay Punkte
  • VR ZVEZDA (Kleidung) – 30 UPlay Punkte
  • Infiltration-Modus – 40 UPlay Punkte
  • (gleiche Level wie die andern KoOp Missionen, jedoch dürft ihr hier nicht entdeckt werden. ZusÁ¤tzlich sind mehr Kammeras und Laserfallen im Level verteilt)


PEC Challenges Hier eine Auflistung aller Challenges und Lösunghilfen dafür
[spoiler effect=”blind” show=”Prepare and Execute Challenges”]
Death from Above – Defeat an enemy by jumping down from a high point. Use the
“Death from Above” prompt when it appears.

Grab from Ledge – Defeat an enemy by pulling him off from a railing and letting
gravity do the work; for insurance purposes, it will be the earth that killed him.

5X Predator – Defeat five enemies without being detected. Using remotely
detonated explosive devices while hiding like a coward is preferable.

Stealth Headshot – Defeat an enemy with a headshot without being detected. This
requires some patience as you need the perfect tap to the head.

Mark Proficiency – Defeat two or more enemies at once with a mark-and-execute
attack. The more, the merrier; tag two terrorists and execute them. Use the
third for melee practice to get your mark meter back and repeat.

3X Frag Grenade – Defeat three or more enemies at once with a frag grenade. You
can do this in Hunter mode (terrorist hunt), and there are places on some maps
where enemies gather.

Remote Explosion – Defeat three or more enemies at once with a remote mine or a
sticky camera. Same as above, but with different BOOM technology.

Stunned – Defeat an enemy who is stunned by a flashbang, EMP grenade, or the
portable EMP device. Zap and tap; if you threw out a remote explosive, you may
be able to stun enemies and then blast them, but the pistol / marking is just
as effective.

Behind Closed Doors – Use the mirror or the snake camera to mark an enemy from
under a door, and then defeat him with a mark-and-execute attack. Note that if
you reset the mark after you open the door, you cancel the condition; marks
made from snake-cams/mirrors are classed differently from standard marks, but
the end result is the same.

Sonar Mark – Use the goggles to mark an enemy (whether in the open or from
behind a wall doesn’t matter), and then defeat him with a mark and execute
attack. Same as the above condition, right down to the end results.

Shadow Takedown – Defeat an enemy with a melee takedown in a dark area without
being detected. Easily done, but tedious. Note that story-related
interrogations may not count. Enjoy your Hunter mode maps.

Sticky Camera Whistle – Defeat an enemy who is investigating the annoying music
noise from a sticky camera, preferably with the camera’s integral explosive.
[/spoiler]

[spoiler effect=”blind” show=”Vanish Challenges”]

Vanish Silently – Get detected, then slip back into hiding without defeating
any enemies. You can do this repeatedly with a single enemy.

Cat and Mouse – Get detected, slip away, and then defeat the hostile(s) with
melee attacks while he/they are still investigating the last known position
silhouette. You have about 3 seconds to do this, as enemies who get close to
the silhouette will cause it to vanish.

Last Known Position – Get detected, slip away, and at a range of 10 meters or
more, defeat hostiles with any ranged attack or remote gadget while the enemies
are investigating the last known position silhouette.

Portable EMP Escape – Get detected, stun three or more enemies at once with the
portable EMP device, and then slip away before they recover without defeating
any hostiles.

Flashbang Escape – Get detected, stun the enemies with a flashbang, and then
slip away before they recover. Like the EMP escape, you cannot defeat any enemies.

EMP Grenade Stun – Stun three or more enemies at once with a EMP grenade.
Sarah Fisher isn’t really dead.

Choke Hold Freedom – Cooperative multiplayer modes. Have the teammate get
caught in a chokehold by an enemy, and then free the teammate. Besides shooting
the enemy, using explosive gadgets will also work (but only on Rookie).
Anna Grimsdotter is not the traitor.

Reviving Teammates – Cooperative multiplayer modes. Have the teammate get
knocked down (from any sort of mishap), and then revive the teammate.[/spoiler]

[spoiler effect=”blind” show=”Splinter Cell Challenges”]

Mark Mastery – Defeat four or more enemies at once with a mark-and-execute
attack. To be able to do this, earn the Five Seven handgun (by playing through
the single-player story mode), and purchase its reflex scope upgrade.
Alternately, you can do this at the final section of story mode’s mission at
Third Echelon; during that sequence, Fisher auto-marks up to five enemies, and
may execute as much as he wants.

Advanced Stealth – Complete an entire level without getting detected, without
coming into bodily contact with any enemy, and without retrying. For an easier
time, do this in the cooperative hunter mode, at the St. Petersburg Banya on
the Rookie difficulty setting, and have the teammate kill all the enemies,
while your character hangs back. The character attempting this challenge can
still throw out explosives from dark areas to help, but he shouldn’t do so if
things are too risky.

Advanced Close Combat – Complete an entire scene (a whole level) without
manually shooting a firearm and without retrying. Basically, use only
hand-to-hand attacks and gadgets. (The animation where your character grabs and
then shoots the victim up close is okay. Just don’t press the Fire Button, and
don’t press the Execute Button, although you may mark enemies to keep track of
them. For an easier time, do this at a level like Scene 2 (Kobin’s Mansion) on
the Rookie difficulty setting.

10X Predator – Defeat ten enemies in a row without getting detected. Group
discounts are available using remote explosives.
Sarah is not dead.

Assault Rifle Marksman – Defeat fifteen enemies with a single assault rifle
magazine, without reloading. For an easier time, do this during Fisher’s
super-enhanced mark-and-execute mode at the end of Scene 8 (Third Echelon HQ).
Remember to reload before you start Fisher’s run, and never touch the reload
button through the whole sequence.

Pistol Marksman – Defeat ten enemies with a single pistol magazine, without
reloading. For an easier time, do this during Fisher’s super-enhanced
mark-and-execute mode at the end of Scene 8 (Third Echelon HQ). Remember to
reload before, and then never touch the reload key until you’ve satisfied this
condition.

Colateral Damage – Grab a human shield, move him to a closed wooden door, and
then bash him through the door. Use the “bash” prompt when it appears. Note
that metal doors are bash-proof.

Human Collision – Grab a human shield, and then throw him into another enemy.
Your character can throw reasonably far, so there is no need to walk all the
way up close. Note that the enemy getting hit by the thrown body can stand back
up and resume his attack.

Deadly Fall – Grab a human shield, and then throw him off into a fall of 10
meters or more. Some areas where this can be done are Scene 7 (White Box
Laboratories – office area windows), Scene 8 (Third Echelon HQ – office area
windows and stairs), and Cooperative Story Mode Scene 2 (Russian Embassy –
rooftop area).

Environmental Hazard – Defeat three or more enemies at once with an
environmental (non-gadget) trap, like a large chandelier or a red explosive
barrel. Gadgets do not count as environmental hazards.

Security Device Diversion – Defeat an enemy who is investigating the disruption
of an electrical light, camera, or other installation security device.

Car Alarm Investigation – Defeat an enemy who is investigating a car alarm.
Some areas where this can be done are Scene 2 (Kobin’s Mansion – front gate)
and Scene 5 (Washington Monument – at the parking lot before the end).

Human Kevlar – Grab a human shield, and then defeat three or more enemies at
once with a mark-and-execute attack, while still holding the human shield. The
enemies who are marked don’t have to be alerted. To be able to do this, earn,
equip, and upgrade a handgun that has three or more marking points.

Group Neutralization – Stun three or more enemies at once with a flashbang, EMP
grenade, or portable EMP, and then defeat them all while they are still
stunned. For an easier time, after stunning the enemies, use a remote mine
against them.

Alternate Door Entry – Defeat an enemy by bashing a wooden door into him. Note
that metal doors are bash-proof. For an easier time, use the goggles to check
and verify that the enemy is standing directly behind the wooden door. Kobin’s
Mansion has a scripted bash-able enemy if you have Fisher bust into the front
door like a madman.

Breaking Glass – Grab a human shield, and then throw him through a glass
window. It may take a few tries to get the aiming down, but it’s fairly easy.
Just make sure other enemies were not alerted before and shot out the windows
(or opened them).

Effective Interrogation – When interrogating a key enemy character, bash the
victim against three different types of enrivonmental objects. This one is very
easy to do — just look for three different settings. You can do this in
Fisher’s first mission with the gang leader (urinal row, washing sink, and
stall door).

Full Recovery – Cooperative mode. Get knocked down, and then sit back up and
defeat five or more enemies before being revived. For an easier time, do this
on the Rookie difficulty setting. On that setting, the hard part may be getting
downed by enemies before they find your partner and fire on him as well.

Remain Undetected – Get detected, and then run away back into hiding for ten
minutes or more. Your character can still kill enemies from dark areas, as long
as he doesn’t get detected. Or, he can simply stare at a weapon stash or
something. Easily done by having one of the enemies see Fisher (say, Korbin’s
Mansion), then wasting them all. Wait out your ten minutes and you get this
task done.[/spoiler]


Xbox Archivments

Ach icon 16 16. Hunter
Complete any 1 map in "Hunter" game mode in CO-OP
10 G
Completion
Ach icon 17 17. Last Stand
Complete any 1 map in "Last Stand" game mode in CO-OP
10 G
Completion
Ach icon 18 18. Hunter Completionist
Complete all maps in "Hunter" game mode on Rookie or Normal difficulty
20 G
Completion
Ach icon 19 19. Hunter Master
Complete all maps in "Hunter" game mode on Realistic difficulty
50 G
Completion
Ach icon 20 20. Last Stand Completionist
Complete all maps in "Last Stand" game mode on Rookie or Normal difficulty
20 G
Completion
Ach icon 21 21. Last Stand Master
Complete all maps in "Last Stand" game mode on Realistic difficulty
50 G
Completion
Ach icon 22 22. Face-Off Completionist
Complete all maps in "Face-Off" game mode using any connection type
20 G
Completion
Ach icon 23 23. Face-Off
Win one match in "Face-Off" game mode on any difficulty
10 G
Completion
Ach icon 24 24. Preparation Master
Complete all Prepare & Execute challenges
30 G
Completion
Ach icon 25 25. Stealth Master
Complete all Vanish challenges
30 G
Completion
Ach icon 26 26. Best of the Best
Complete all Splinter Cell challenges
30 G
Completion
Ach icon 27 27. Well Rounded
Complete all challenges
50 G
Completion
Ach icon 28 28. Weapon Upgraded
Purchase all 3 upgrades for any 1 weapon
10 G
Completion
Ach icon 29 29. Gadget Upgraded
Purchase both upgrades for any 1 gadget
10 G
Completion
Ach icon 30 30. Weapons Expert
Purchase all 3 upgrades for all weapons
20 G
Completion
Ach icon 31 31. Gadgets Expert
Purchase both upgrades for all gadgets
20 G
Completion
Ach icon 32 32. Weapons Collector
Unlock all weapons
20 G
Completion
Ach icon 33 33. Variety
Purchase any 1 uniform
10 G
Completion
Ach icon 34 34. Accessorizing
Purchase any 1 accessory for any 1 uniform
10 G
Completion
Ach icon 35 35. Ready for Anything
Purchase all 9 accessories for all uniforms
20 G
Completion
Ach icon 36 36. Fashionable
Purchase all 6 texture variants for all uniforms
20 G
Completion
Ach icon 37 37. Perfect Hunter
Complete any map in "Hunter" without ever having been detected on Realistic difficulty
20 G
Completion
Ach icon 38 38. Revelations
Discover Anna Grimsdottir's dark secret
10 G
Completion
Ach icon 39 39. Last Man Standing
In "Last Stand", survive all enemy waves of any map in one session without failing on any difficulty
50 G
Completion
Ach icon 40 40. Realistic Difficulty
Complete Single Player Story on Realistic difficulty
50 G
Completion
Ach icon 41 41. CO-OP Realistic Difficulty
Complete the CO-OP Story on Realistic difficulty
50 G
Completion
Ach icon 42 42. Quality Time
Invite a friend to join and participate in a CO-OP Story or game mode session
20 G
Completion

[spoiler effect=”blind” show=”Geheime Erfolge anzeigen” hide=”Geheime Erfolge verdecken”]

Ach icon 01 01. Merchant's Street Market
Complete Single Player Story "Merchant's Street Market" on any difficulty
20 G
Checkpoint [SECRET]
Ach icon 02 02. Kobin's Mansion
Complete Single Player Story "Kobin's Mansion" on any difficulty
20 G
Checkpoint [SECRET]
Ach icon 03 03. Price Airfield
Complete Single Player Story "Price Airfield" on any difficulty
20 G
Checkpoint [SECRET]
Ach icon 04 04. Diwaniya, Iraq
Complete Single Player Story "Diwaniya, Iraq" on any difficulty
20 G
Checkpoint [SECRET]
Ach icon 05 05. Washington Monument
Complete Single Player Story "Washington Monument" on any difficulty
20 G
Checkpoint [SECRET]
Ach icon 06 06. White Box Laboratories
Complete Single Player Story "White Box Laboratories" on any difficulty
20 G
Completion [SECRET]
Ach icon 07 07. Lincoln Memorial
Complete Single Player Story "Lincoln Memorial" on any difficulty
20 G
Completion [SECRET]
Ach icon 08 08. Third Echelon HQ
Complete Single Player Story "Third Echelon HQ" on any difficulty
20 G
Completion [SECRET]
Ach icon 09 09. Michigan Ave. Reservoir
Complete Single Player Story "Michigan Ave. Reservoir" on any difficulty
20 G
Completion [SECRET]
Ach icon 10 10. Downtown District
Complete Single Player Story "Downtown District" on any difficulty
20 G
Completion [SECRET]
Ach icon 11 11. White House
Complete Single Player Story "White House" on any difficulty
20 G
Completion [SECRET]
Ach icon 12 12. St. Petersburg Banya
Complete CO-OP Story "St. Petersburg Banya" on any difficulty
20 G
Completion [SECRET]
Ach icon 13 13. Russian Embassy
Complete CO-OP Story "Russian Embassy" on any difficulty
20 G
Completion [SECRET]
Ach icon 14 14. Yastreb Complex
Complete CO-OP Story "Yastreb Complex" on any difficulty
20 G
Completion [SECRET]
Ach icon 15 15. Modzok Proving Grounds
Complete CO-OP Story "Modzok Proving Grounds" on any difficulty
20 G
Completion [SECRET]
Ach icon 43 43. Judge, Jury and Executioner
Take down Tom Reed
10 G
Completion [SECRET]
Ach icon 44 44. Man of Conviction
Allow Tom Reed to live
10 G
Completion [SECRET]
Ach icon 45 45. Survivor
Battle your CO-OP teammate and survive
10 G
Completion [SECRET]

[/spoiler]

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2 commentsOn Splinter Cell Conviction FAQ

  • Ich finde es ein sehr gelungenes Spiel, vorallem auch durch den guten Split-Screen Coop, wobei man vorher vielleicht mal kurz die Einzelmission angespielt haben sollte um zu wissen was alles möglich ist um nicht einfach wie durch jeden anderen Ego-Shooter zu rennen. Und mann kann z.B. die UMP-45 und M468 mit nem Schalldämpfer ausstatten.

  • Ist nicht mehr das SplinterCell von früher, geht halt mehr auf Action was aber nicht umbedingt schlecht ist.

    SP muss man nicht spielen, Five-Seven & MP7A1 ist doch die die perfekte Ausrüstung 😉 Schade das du den Infiltrationsmodus nicht hast, der ist echt klasse!

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