Image / Name | Effect | Location |
---|---|---|
Red | - | Starting Gear |
Blue | Decreases time between sword slash combos (allows you to attack again sooner after the third strike in a combo). | North - Near the City, behind a 10 Key Lock |
Fuchsia | Increases the speed with which your ammo bar recharges from melee attacks. | South - Behind a 16 Key Lock Door |
White | Decreases the time it takes to interact with something (opening doors, picking up health packs, etc.). | East- behind a 8 Key Lock |
Yellow | Increased movement speed. | |
Orange | Increases the rate at which grenades recharge (by approximately 25%). | East - behind a 1 Key Door |
Green/Blue | Makes it easier to perform chain-dashes(? if so, the effect is extremely slight, widening the timing by possibly only a single frame; alternatively, it may reduce the delay between non-chain-dash dash combos). | |
Pink | You start recovering stamina sooner. | |
Black | Normal melee attacks cause more extreme deaths (e.g. decapitation, as though the charged slash was used). The effect is purely cosmetic; enemies don't take additional damage. | |
Ochre | Increases your maximum health by 1. | |
Purple | Doubles your stamina (e.g. a special move that previously consumed half the bar will now only consume a quarter of it). | |
NG+ | Reduces your maximum health to 2 and stops you from being able to change your equipped cape | |
Golden | - | Kickstarter Reward |
Alt | - | Kickstarter Reward |
Source: mostly this Steamguide